Surreal Taps Streaming Global’s SG-RT Protocol to Bring GPU Multitenancy to the Metaverse

The two companies have signed a 3-year deal to boost the pixel streaming capacity in metaverse and extended reality experiences.
Image source: Streaming Global

Quick take:

  • Surreal Events has teamed up with Global Streaming to bring GPU multitenancy to the metaverse.
  • The metaverse startup wants to boost the pixel-streaming capacity of its Platform-as-a-Service, SR XP.
  • This partnership will enable Surreal XP to support high-resolution multiplayer experiences.

Surreal Events has announced a multi-year partnership with GPU Multitenancy solution provider Streaming Global to boost the pixel-streaming capacity of its Platform-as-a-Service solution, Surreal EX (SR XP).

The two companies have signed a 3-year deal that will see Surreal leverage Streaming Global’s multitenancy GPU to allow more concurrent users in applications offering streaming experiences.

According to the announcement, the partnership will allow Surreal’s SR XP platform, which currently uses WebRTC protocol for pixel-streaming to scale its capacity from one GPU to one concurrent user to at least nine times that at lower rates and higher fidelity.

“We are absolutely thrilled to partner with Streaming Global to bring this revolutionary GPU Multitenancy solution to the market,” said Surreal CEO Josh Rush. “Streaming Global has once again demonstrated how they are revolutionizing and scaling streaming technology, and solving the largest infrastructural challenge of streaming high-resolution multiplayer experiences.”

The collaboration will also allow brands and projects launching immersive experiences to leverage Streaming Global’s SG-RT pixel-streaming protocol for high visual quality while reducing the resources required for the deployment of their experiences.

The companies are looking to address one of the biggest challenges in scaling cloud infrastructure for metaverse experiences and spatial commerce, efficiency and cost-effectiveness. The SG-RT allows brands to cut costs by reducing the requirements to launch new experiences, while the SR XP platform is now revamped to boost pixel-streaming capacity with GPU multitenancy.

“The blue-chip brands and clients that trust SURREAL to deliver best-in-class immersive experiences and spatial commerce make them the ideal partner,” said Streaming Global CEO Richard Oesterreicher. “We look forward to collaborating with SURREAL to enable scale in earnest and paving the way to superior unit economics for the market.”

Surreal’s metaverse Platform-as-a-Service is built using Unreal Engine 5, Epic Games’ 3D engine that allows developers to build photorealistic experiences. The platform is widely used by businesses and event organisers to host digital twins for physical venues.

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